Mark It – Round to Tens Game

Mark it round 10 rounding game

Rounding Game

Since the answer is always a spreadsheet I created a digital version of the Mark It game for rounding. In the original game, students would roll 3 die and arrange them in any order they wish. For example, a 3 and a 5 and a 2 could be 352 or 235 or 253. The student then needs to round to the nearest tens place. Assuming no repeats of digits, students have 6 number options each round to choose from.

The game board is has a collection of numbers rounded to the 10’s place. Students mark off their rounded number if it is available on the board. Like BINGO, the number may not be on the board. Students take turns rolling the die, arranging the number, rounding the number and marking it off.

Spreadsheet

The spreadsheet version has two players on the same spreadsheet.  One student uses the blue share button to share their copy with another student. The left (yellow) board for player 1 and the right (green) board for player 2. Using the Add-on menu “Mark it” to start, students take turns rolling digital dice.

Students use the paint can to mark the numbers on the board they got.

Template

alicekeeler.com/markitround10

4 in a Row

The goal of the game is to get 4 in a row. This can be diagonal, vertical or horizontal. Since the students can scramble the order of the dice, there is some strategy involved in playing the game.

List Page

When the dice is rolled a list of dice rolls are on the “List” tab. These are deleted when the board is cleared.
mark it game list of rolls

Leave a Comment

© 2026 All Rights Reserved.

💥 FREE OTIS WORKSHOP

Join Alice Keeler, Thursday April 28th or register to gain access to the recording.
Create a free OTIS account.

Join Alice Keeler for this session for teaching with AI

Imagine having a team of teaching assistants who already know your syllabus and exactly how you like to give feedback. Join Google Certified Innovator Alice Keeler to learn how to use Google Gems to build a powerful collection of custom AI tools. We will explore how to engineer specific instructions so you can create a Grading Assistant or a Classroom Policy Manager that works for you. You will also learn how to leverage Gems shared by other educators to instantly expand your toolkit. This session is about super-powering your teaching by automating the routine tasks so you can focus on the students.

Exit this pop up by pressing escape or clicking anywhere off the pop up.