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Category: Gamification

Using Google Classroom to Differentiate Assignments

Posted on September 14, 2014January 12, 2015 by Alice Keeler

What is nice about a digital environment is the ability to differentiate. Google Classroom allows you to build a set of resources for a single assignment. This makes it possible to offer students choices as to how they access the information or how the student would like to address the assignment. Learning Outcomes. Rather than…

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Beyond the Worksheet: Playsheets, GBL, and Gamification

Posted on September 11, 2014January 16, 2022 by Alice Keeler

This article was originally published on Edutopia on June 4th, 2014 Game-based learning (GBL) and gamification are hot topics in education. These terms are often used interchangeably, but they actually describe different phenomena. GBL is when students play games to learn content. Gamification is the application of game based elements to non-game situations. Playing games…

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2014 Horizon Report K12 Edition

Posted on June 19, 2014June 19, 2014 by Alice Keeler

This years Horizon report is out. If you are not familiar with the Horizon report it is a document put out by the New Media Consortium each year that looks at what technology is on the horizon. It looks at trends in education and what technologies are up and coming. The report does not just…

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Summer Workshop on Integrating Games in the K12 Classroom

Posted on June 17, 2014 by Alice Keeler

If you are curious about Game Based Learning and Gamification in Education I invite you to join me for the Serious Play Conference which is at USC in Southern California this year. July 22nd – 24th. The day before the conference are some dive deeper all day workshops. One of the workshops focuses on integrating…

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Blek Game – Learn by Failure

Posted on May 26, 2014May 26, 2014 by Alice Keeler

Recently I downloaded the Blek game onto my iOS device (android is coming). I have really enjoyed playing this game due to it’s unique gameplay. The objective is to draw a pattern with an ink line and to hit all of the colored dots. The pattern you draw loops infinitely. The line will bounce off…

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Abusing Students with Math

Posted on March 3, 2014June 9, 2021 by Alice Keeler

  Laser Sharp What is the difference between an 87 and an 88 on a paper? Do we as educators have the ability to be so laser sharp with our assessment that there is a difference? How about between an 89 and a 90. Same gap, yet a completely different assessment. B+ vs an A….

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To-Do List Competition: Level UP

Posted on February 28, 2014May 11, 2016 by Alice Keeler

For my doctoral program I am part of a cohort. This means that all of us have the same assignments that need to be completed. We have found that it is motivating to know that someone in the cohort has completed a task, thus lighting a fire under other cohort members. We created a Google…

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Gamification Tip – Use Fun Vocabulary

Posted on February 20, 2014 by Alice Keeler

Inspired by @howellywood on Twitter.

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Getting Started with Gamification

Posted on January 20, 2014July 20, 2014 by Alice Keeler

This blog post was originally posted on the CUE blog. Gamification in the Classroom – Getting Started by BLOGCUE on OCTOBER 23, 2013 Angry Birds By CUE Member Alice Keeler Gamification – what made me venture into the world of games as a teacher? One day I had a struggling student eagerly bring me his math homework and exclaim,…

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Gamification – Games Do Not Give Grades

Posted on January 15, 2014 by Alice Keeler

Most games that I play do not give me an F, if giving a student an F was motivating I would expect to see that in more game design.

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Gamification: Making Choices

Posted on December 29, 2013 by Alice Keeler
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Make Badges

Posted on November 15, 2013 by Alice Keeler

Recently I discovered Makebadges. http://www.makebadg.es/badge.html This website makes it really easy to create badges, avatars and banners. I am able to upload my own icons into the center of the badges. The badges then easily download as a .png file for me to do with as I wish.

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Helpfulness Score

Posted on November 14, 2013 by Alice Keeler

I found this interesting post on the Zynga blog. Zynga is the company that developed the game Farmville. I found the helpfulness score to be very interesting, I love the idea of encouraging students to have good citizenship. I wonder what it would take to develop something similar for our classrooms. Amusing is the line “clobbered…

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Different Points of Entry

Posted on November 10, 2013 by Alice Keeler
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Gamification – Leveling System

Posted on October 27, 2013 by Alice Keeler
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Alice Keeler is a mom of 5. High School math teacher. Author. Keynote Speaker/Teacher Trainer Google Certified Innovator, Microsoft Innovative Educator, Google Cloud Innovator Champion, and Google Developer Expert. Founder of #coffeeEDU
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Alice Keeler: Mom of 5. High School math teacher. Founder #coffeeEDU. Google Certified Innovator. Microsoft Innovative Educator. Google Developer Expert. EdTech Specialist.

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